TL;DR: Because FOSS rocks! 🙌
The gaming industry has experienced a boom in recent years, with an influx of new platforms and engines emerging to support game developers’ creative visions. Among these, Godot has grown into a popular choice for many indie developers, owing to its intuitive interface, an easy but powerful scripting language (GDScript), its portability, community-driven spirit, and open-source nature.
Godot is a versatile engine that allows developers to create games for various official platforms such as Windows, macOS, Linux, Android, iOS, web browsers… but, thanks to being open-source and MIT licensed, it also has been unofficially ported to closed commercial gaming consoles like Nintendo Switch, Xbox, PlayStation… and a few retro-gaming platforms like Raspberry Pi, Evercade, iiRcade, exA-Arcadia, …
Despite the evident potential of Godot, many publishers remain skeptical due to their unfamiliarity with the engine or concerns about its stability. By porting and publishing Godot games to the Nintendo Switch and showcasing their success, we aim to dispel these doubts and demonstrate the engine’s viability for a wide range of projects.
As Godot continues to gain recognition and credibility, publishers will be more inclined to support and invest in Godot-based games, further cementing the engine’s place within the industry. 💪
Thank you for your time.
Pablo Navarro (@panreyes) – CEO of RAWRLAB Games
P.S.: BUY MURTOP! 👇
P.S.2: I didn’t forget, but I’m planning to dedicate a whole post for Murtop! 😊